Zhuo Su | 苏卓

                                           

I am a Tech Lead and Researcher at ByteDance, working on Human-Centric AI. My research focuses on enabling machines to perceive, understand, generate and interact with human-centric worlds, bridging the physical and virtual worlds through human capture, avatar systems, motion intelligence, and immersive interaction. My long-term goal is to develop machine intelligence grounded in human experiences, capable of understanding people, modeling human behaviors, and enabling natural interactions between humans, AI agents, robots and worlds. Prior to joining ByteDance, I worked at Tencent as a Senior Researcher through the Special Recruitment Talents Program (技术大咖). Before entering the industry, I graduated from the Department of Automation at Tsinghua University, where I had the honor of being supervised by Qionghai Dai and Lu Fang, and collaborated closely with Yebin Liu and Lan Xu.

Research

Interests

  • Human-Centric AI
  • Human Perception & Understanding
  • Human/Embodied Foundation Models
  • Avatar Creation & Systems
  • Motion Capture / Generation
  • Generative Humans / Worlds
  • Neural Rendering / Relighting
  • Performance Capture

Services

  • Conference Reviewer: CVPR, ICCV, ECCV, SIGGRAPH, SIGGRAPH ASIA, NeurIPS, ICLR, ICML, AAAI, AAAI-AIA, IEEE VR, 3DV, ACMMM, WACV, AISTATS, ...
  • Journal Reviewer: ACM TOG, IEEE TVCG, IEEE TIP, TMLR
  • Program Committee Member: CSIG Technical Committee on 3D Vision, AAAI 2026, AAAI 2026 AI Alignment Track, ACMMM 2026
  • Workshop Organizer: SIGGRAPH 2025, SIGGRAPH 2026

Let's Collaborate!

  • Open to discussions from academia and industry on tech implementation and real-world impact.
  • Looking for full-time collaborators and research interns. Contact me via email if interested.

Publication


* denotes Equal contribution, † denotes Project lead, ‡ denotes Corresponding author