Zhuo Su | 苏卓

                                           

I am currently a Tech Lead and Researcher at ByteDance. My work focuses on building AI-native systems for capturing, understanding, and generating human-centric scenes, enabling the digitalization of humans, objects, and events for immersive virtual experiences. Prior to this, I joined Tencent as a Senior Researcher through the Special Recruitment Talents Program (技术大咖 ). Before entering the industry, I graduated from the Department of Automation at Tsinghua University, where I had the honor of being supervised by Qionghai Dai and Lu Fang, and collaborated closely with Yebin Liu and Lan Xu.

Research

Interests

  • Human-Centric AI
  • Avatar Creation & Systems
  • Motion Capture / Generation
  • Neural Rendering / Relighting
  • Performance Capture / Volumetric Video
  • Generative AI for Humans / Worlds
  • Human Foundation Models & Embodied AI

Services

  • Conference Reviewer: CVPR, ICCV, ECCV, SIGGRAPH, SIGGRAPH ASIA, NeurIPS, ICLR, ICML, AAAI, AAAI-AIA, IEEE VR, 3DV, ACMMM, WACV, AISTATS, ...
  • Journal Reviewer: ACM TOG, IEEE TVCG, IEEE TIP, TMLR
  • Program Committee Member: CSIG Technical Committee on 3D Vision, AAAI 2026, AAAI 2026 AI Alignment Track, ACMMM 2026
  • Workshop Organizer: SIGGRAPH 2025, SIGGRAPH 2026

Let's Collaborate!

  • Open to discussions from academia and industry on tech implementation and real-world impact.
  • Looking for full-time collaborators and research interns. Contact me via email if interested.

Publication


* denotes Equal contribution, † denotes Project lead, ‡ denotes Corresponding author